Fundamentals of Computer Graphics and Multimedia

Fundamentals of Computer Graphics and Multimedia

$420.20
Sale price  $420.20 Regular price  $420.20
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Fundamentals of Computer Graphics and Multimedia

Fundamentals of Computer Graphics and Multimedia

$420.20
Sale price  $420.20 Regular price  $420.20
SKU: DADAX8120314468
ISBN: 720448828577
Author: D. P. MUKHERJEE Ph.D., Professor, Indian Statistical Institute, has authored a popular text on Computer Graphics entitled Fundamentals of Computer Graphics and Multimedia (PHI Learning) and published many peer-reviewed research papers. He has held visiting faculty positions at the Oklahoma State University, the University of Virginia, USA and the University of Alberta, Canada. Dr. Mukherjee is the recipient of UNDP fellowship to the University of Oxford, UK, UNESCO-CIMPA fellowships to INRIA, France and to ICTP, Italy, JSPS fellowship to Osaka University, Japan. He is the senior member of the Computer Society of India and IEEE, fellow of the Institute of Engineers (India) and had served on the Editorial Board of the IEEE Signal Processing Letters. Table Of Contents Preface. Applications. Graphic Devices. Drawing Geometry. Conics and Curves. Graphic Operations. 3D Graphics. Illumination and Shading.
Publisher: Phi Learning
Availability: Out of Stock
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Description

Intended as a textbook for students of computer science and management, this study strives to bring the concept of multimedia and computer graphics into a single volume. The book covers most of the scan conversion algorithms and other necessary ingredients for realistic rendering, such as techniques of image clipping, illumination and shading. It lays down the fundamental principles of computer graphics and provides the methodologies and algorithms, which act as building blocks of advanced animation and rendering techniques. The emphasis is clearly on explaining the techniques and the mathematical basis. The book also gives an introductory level description on graphics and audio and video hardware, which is sufficient for understanding some of the intricacies in these fields. Since graphics are best learnt with the help of computer implementation of the graphics algorithm, the pseudocodes and problems at the ends of chapters will encourage readers to implement some of the interesting applications of graphics. About The Author: D. P. MUKHERJEE Ph.D., Professor, Indian Statistical Institute, has authored a popular text on Computer Graphics entitled Fundamentals of Computer Graphics and Multimedia (PHI Learning) and published many peer-reviewed research papers. He has held visiting faculty positions at the Oklahoma State University, the University of Virginia, USA and the University of Alberta, Canada. Dr. Mukherjee is the recipient of UNDP fellowship to the University of Oxford, UK, UNESCO-CIMPA fellowships to INRIA, France and to ICTP, Italy, JSPS fellowship to Osaka University, Japan. He is the senior member of the Computer Society of India and IEEE, fellow of the Institute of Engineers (India) and had served on the Editorial Board of the IEEE Signal Processing Letters. Table Of Contents Preface. Applications. Graphic Devices. Drawing Geometry. Conics and Curves. Graphic Operations. 3D Graphics. Illumination and Shading.

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Product Notice This book is sold in used condition unless explicitly stated as new. Condition is graded and described accurately. Some books may contain previous owner's markings, highlights, or inscriptions. This product may contain chemicals known to the State of California to cause cancer or reproductive harm. For more information visit www.P65Warnings.ca.gov

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