Java Game Development With Libgdx: From Beginner To Professional 2Nd Edn
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Description
Part I: Fundamental Concepts.- 1. Getting Started With Java And Libgdx.- 2. The Libgdx Framework.- 3. Extending The Framework.- 4. Shoot-Em-Up Games.- 5. Text And User Interfaces.- 6. Audio.- Part Ii: Intermediate Examples.- 7. Side-Scrolling Games.- 8. Bouncing And Collision Games.- 9. Drag And Drop Games.- 10. Tilemaps.- 11. Platform Games.- 12. Adventure Games.- Part Iii: Advanced Topics.- 13. Alternative Sources Of User Input.- 14. Procedural Content Generation.- 15. Advanced Graphics.- 16. Introduction To 3D.- 17. The Journey Continues.- Appendix 1: Game Design Documentation.- Appendix 2: Summary Of Java Concepts Needed For This Book.- Appendix 3: Javadoc For Extended Actor Classes.
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