Design Patterns In C#: A HandsOn Guide With RealWorld Examples
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Description
Part-I: Gang Of Four Design Patterns.- 1.A: Creational Patterns.- Chapter 1: Singleton Pattern.- Chapter 2: Prototype Pattern.- Chapter 3: Builder Pattern.- Chapter 4: Factory Method Pattern.- Chapter 5: Abstract Factory Pattern. - 1.B: Structural Patterns.- Chapter 6: Proxy Pattern.- Chapter 7: Decorator Pattern.- Chapter 8: Adapter Pattern.- Chapter 9: Facade Pattern.- Chapter 10: Flyweight Pattern.- Chapter 11: Composite Pattern.- Chapter 12: Bridge Pattern.- 1.C: Behavioral Patterns.- Chapter 13: Visitor Pattern.- Chapter 14: Observer Pattern.- Chapter 15: Strategy Pattern.- Chapter 16: Template Method Pattern.- Chapter 17: Command Pattern. - Chapter 18: Iterator Pattern.- Chapter 19: Memento Pattern.- Chapter 20: State Pattern. - Chapter 21: Mediator Pattern.- Chapter 22: Chain Of Responsibility Pattern.- Chapter 23: Interpreter Pattern.- Chapter 23: Interpreter Pattern.-Part-Ii: Additional Design Patterns.- Chapter 24: Simple Factory Pattern.- Chapter 25: Null Object Pattern.- Chapter 26: Mvc Pattern.- Part-Iii: Final Talks On Design Patterns.- Chapter 27: Criticism To Design Patterns.- Chapter 28: Avoid The Traps Of Anti-Patterns.- Chapter 29: Seal The Leaks In Your Application.- Chapter 30: Faq
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